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The study of sociotechnical systems and value judgments in technology is not without challenges and debates: Conflicting Values: Societies often have conflicting values, and technology development can raise questions about whose values should prevail. Balancing these values in a fair and equitable manner can be challenging. Cultural Relativism: The acknowledgment of cultural values raises questions about cultural relativism and the imposition of one culture's values on another. Striking a balance between respecting cultural diversity and upholding universal ethical principles can be complex. Technological Determinism: The influence of value judgments sometimes conflicts with the deterministic view of technology. Sociotechnical systems emphasize the human and social agency in shaping technology, challenging deterministic perspectives. Unintended Consequences: While value judgments guide technology development, they can also lead to unintended consequences. The choices made w...

AMD RADEON RX 6600XT REVIEW: AMD'S VIDEO CARD FOR FULL HD

The RDNA2 architecture has shown its potential on several occasions but with the announcement of the RX 6600XT the time has finally come to cover the bulk of the market. We talk about FullHD gaming and here we invade a territory dominated for years by the excellent GTX 1060 .

NVIDIA has already expanded its lineup with two interesting proposals to play at 1080p, with the RTX 3060 and 3060 Ti, but the high demand has once again left many fans in awe looking for a solution that is up to par. to carry out the desired upgrade.



Did we need the RX 6600XT?

Before continuing, let's try to understand what kind of product we have on our hands, assuming that it is the first real RDNA2 desktop GPU marketed for this target resolution . The reasons why the 6600XT is by no means to be underestimated go far beyond actual performance.

Availability and price have now become the most important parameters in the choice and unfortunately the market will speak, but something is starting to move. We have followed with interest the progressive decline in the street price due to the Chinese government's blockade of mining. Also for this reason, many will find in the launch of the 6600XT a unique opportunity to be able to play in FullHD .

There are those who argue that the small die of this GPU, which occupies about 30% less surface area than that of the Navi 22 on the RX 6700XT, could be the solution to shortage . It is true that it physically takes up less space and that more GPUs can be made for each wafer, but we cannot think in watertight compartments.

The raw materials that will be used for its realization are and will continue to be the same as the other production lines . It is reasonable to think instead that the resources will be divided in proportion and we can only hope that the market will be flooded with these chips, but only time will provide us with an answer.

What do we expect from Navi 23?

The Radeon RX 6600XT is equipped with a 32 Compute Unit Navi 23 GPU, eight less than its big sister 6700XT and four less than the PS5 .

Over 10 instead the TeraFlops on single precision. These data speak to us of a much more powerful configuration than we could have imagined. The stream processors are 2048 and the declared frequency is 2359MHz, while the maximum reference clock stands at 2589MHz, one of the highest we have ever observed.

The data sheet is completed by 8GB of GDDR6 video memory on 128-bit bus for 16Gbps of bandwidth. The declared TBP is instead of 160W and the card will be powered by a single 8-pin input.

If the proximity to the PlayStation 5 intrigues, even more interesting is the comparison with the previous generation. The 5700XT, with its 40CUs and an FP32 capacity of 9.75 TeraFlop, was offered as the standard for 1440p gaming .

We are talking about a solution launched at the time as a true champion in target resolution and the field test showed that in fact, net of the total lack of support for Ray Tracing, the segment was the correct one.

With this information in mind, AMD's message appears perhaps slightly cautious. Today we have hardware dedicated to Ray Tracing and this could actually limit the room for maneuver but why not dare beyond the relevant segment?

The Gigabyte Gaming OC Pro variant

During the official presentation, AMD announced that there will not be a Reference solution , despite the fact that there were designs and projects ready for realization. The reference price, on the other hand, has been announced, and is 379 dollars.

We showed the Gigabyte RX 6600XT Gaming OC Pro variant in our unboxing preview, but today we will find out how it behaves and try to draw conclusions based on the model considered.

Gigabyte has produced a generously sized card for this GPU, with a Windforce design with three 80mm fans , five heatpipes and a metallic backplate. An aspect not exactly inspired, with aggressive but not daring lines, which makes it suitable even for more formal contexts. Instead, the window on the backplate stands out , which allows the perpendicular passage of air for more efficient dissipation.

RGB lighting present, but nothing bulky. Only the Gigabyte logo, visible on the profile, will be backlit. The customization will take place through the proprietary RGBFusion 2.0 software .

Our field test

Judging a custom video card without first having had the opportunity to test the reference model forces us to leave our comfort zone , aware that what we have experimented with on this variant may not necessarily match what is expressed by more or less equipped models.

Just think, for example, of a card with a single fan design, with higher temperatures and a more conservative clock: the difference would also have been with a Reference model, but probably the margin would have been smaller.

But how does the 6600XT perform in gaming? Well, we oiled the engine with a few laps on TimeSpy, just to start placing it in the reference landscape, detecting 9634 points on the GPU, perfectly straddling the 5700XT and the RTX 2080 . An interesting score, which clearly indicates what its performance will be in classical rasterization.

And in fact she does not contradict herself even in the opening titles and keeps a safe distance from the RTX3060 in all three reference resolutions. Noteworthy is the turnaround on Forza Horizon 4, where it also manages to unseat the RTX 3060 Ti, superior practically across the board.

We will be frank, at the beginning we winked at the 5700XT and the 2K precisely because it is the resolution we were aiming for. The 6600XT not only easily excels at maximum details in FullHD, but it is precisely at 1440p that it manages to surprise , with averages nimbly above 60 FPS on almost every title tested.

Only Metro Exodus manages to worry her, but we can be satisfied with the average 56 FPS achieved due to the particular benchmark methodology made available on this title.

 

  

Ray Tracing would dramatically drop performance even to the most performing cards on the market, yet at high details even with real-time lighting you remain steadfast above the playability thresholds , with scores above 30 and 60 FPS, respectively. 1440p and 1080p.

The implementation of Ray Tracing has been postponed for an entire generation at AMD and some uncertainties due to the young age are still felt. The unlined performances are satisfactory, but in this specific context the difference in wheelbase compared to the RTX 3060 is, albeit slightly, still relevant.

Curiosities about the Gigabyte model

The maximum frequency recorded, without manual intervention, was 2653MHz, a jump of just 64MHz compared to the reference values.

As for the temperatures instead, we find a dissipation system that, at first glance, we would have defined overkill . It must be said, however, that the feeling of being able to play even for hours below 60 degrees and with a noise level close to zero is satisfying, to say the least.

Steady temperatures below 60 degrees in the middle of summer make it a suitable choice for those who want to try to push it beyond the limit . There is space available and she shouldn't be particularly offended.

We had the opportunity to browse the official website of the parent company where, probably due to a typo, a 16-line PCI Express Gen 4.0 bus is indicated. In fact, the 6600XT arrives on the market with an 8-lane limit , equivalent to 16 on PCI-E 16x, and the Adrenalin software confirms this.

 

 

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